Magic CamelotMerlin’s Maze

Remember the way. Then find it.

Merlin builds mazes, and no two are alike. Before each run you fly over it and memorise the way, then you dive in and find the exit in first person: past traps, through gates that only a puzzle opens, against the clock.

Like in the good old 80s, everything is made of code: every maze, every wall, every sound and all of the music.

  • In the browser on PC and phone
  • No tracking, no cookies
  • Free, no ads
A maze seen from above, surrounded by a castle wall with towers. The walls glow in neon colours, behind lies a city at night.

What makes Merlin’s Maze

A maze that is never the same

The idea is as old as any hedge maze: in, find the exit, out again. What Merlin makes of it is new.

First from above, then inside

Before each run, a short flight shows you the whole maze. After that you only see what is in front of you.

Every maze new

A number becomes a maze, always the same one for the same number. Almost a million are possible.

Gates and puzzles

Barred gates block the way. The puzzle of the same colour lies in a dead end before it: levers, gears, brains.

Traps that warn you

Crumbling floors, steam vents, laser grids. All of them announce themselves, to see and to hear. With the right timing you get through.

Privacy from the start

No account, no tracking, no cookies, no third-party servers. What you play stays on your device.

Free and honest

No ads, no in-game purchases. If you like it, a little support helps the next world.

The worlds

Four worlds, one builder

Each world has its own walls, its own light and its own music. All they share is Merlin, and that the exit is always where you don’t expect it. Some mazes he builds as street canyons: narrow lanes between houses three or four storeys high, with fire escapes, neon signs and steaming manholes. Others he cuts into the rock as canyons.

A corridor between concrete walls with turquoise and pink neon strips, light reflected on wet cobbles.

Neon Alleys

  • Rain
  • Neon signs
  • Cables

Wet cobbles mirroring the neon, concrete panels, cable bundles and signs humming in the fog. With synthwave.

Brick walls in warm light, two brass gears turning in the wall.

Brass Works

  • Gears
  • Gas light
  • Clockwork

Old bricks, warm gas light and gears turning in the walls. The music ticks like a pocket watch.

A corridor of copper plates with pipes on the walls, steam rising from a shaft.

Steam Canals

  • Copper
  • Pipes
  • Steam

Riveted copper with verdigris, pipes on every wall and shafts with steam rising. Footsteps ring on chequer plate.

A corridor of dark blue glass tiles, glowing circuit lines above and a sign reading “SEKTOR 7”.

Data Core

  • Glass
  • Circuits
  • Lasers

Smooth glass tiles with glowing circuits, cool light and laser grids in rhythm. The music is clear as ice.

Made of code

Built like in the 80s

Back then a game had to fit on a floppy disk, so much was generated by the program instead of stored. Merlin’s Maze does the same: mazes, walls, light, music and every sound come into being the moment you play.

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image files

No texture and no 3D model in the game. Bricks, copper, cobbles, gears and the city on the horizon are calculated by your device.

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audio files

No MP3, no sample. Music and sounds come from oscillators and noise, like the sound chips of home computers.

≈ 2 MB

download for the whole game

Compressed, physics engine and fonts included. Less than a single phone photo.

Mazes from a number

A generator builds corridors, squares, loops and dead ends, and checks every maze: it can always be solved, and no gate can be walked round.

Walls, castle and city

Walls with plinths, neon strips and posts, a castle wall with towers and a city with blinking antennas: all built while loading.

Music that plays along

Each world has its own key. The closer you get to the exit, the denser the music; when time runs short, it presses on.

Every sound synthesised

Footsteps on cobbles, metal or tiles, the hiss of the steam vent, the rattle of the gate, the echo in the corridors: all made live.

Hear the way

Gears tick, lasers hum, the exit sounds warm. Everything comes from the left or the right, depending on where it is.

Light and steam

Glowing neon, light rays through the fog, steam clouds and Merlin’s portal are small graphics programs that paint every frame anew.

Gates, puzzles and traps

What waits in the corridors

Merlin doesn’t just let you walk through. This is what holds you up, and some of it helps.

Barred gates

They block the only way. They are opened by the puzzle of the same colour, which lies in a dead end before them.

Gear lock and lever row

Three gears that turn each other, or levers that switch their neighbours too. Always solvable, never at once.

Crumbling floor

Cracked plates give way shortly after the first step. Run, and you make it.

Steam vents

First a hiss, then a blast across the corridor. In the pause you get through.

Laser grids

Three beams in rhythm. Just before they switch on again, they flicker.

Merlin’s help

A golden puzzle gives you time or a short look from above. And at arcade machines in the dead ends, a mini game wins you time or a hint.

Organ pipes

Listen to the melody and play it back on four pipes. One wrong note and you start again.

Word and memory puzzles

Rune stones with the signs from the gate, letter drums for Merlin’s magic word, an anagram, and three doors of which only one carries the right answer.

Hints and chalk

A glow beetle flies ahead, a compass points the way, a map piece gives the view from above. With chalk you draw arrows on the floor.

Logic puzzles

Mirrors steer a beam of light, pipes carry steam, tiles want ordering, a scale balancing and a number lock cracking from its clues.

Canyons

Some mazes are cut into rock: gorges with layered stone, crystals and rope bridges, table mountains all around.

Halloween haunting

In October there is a Halloween maze every day: pumpkins, bats, a full moon and ghosts. If a ghost catches you, you lose three seconds.

How to play

In the maze within seconds

No download, no sign-up. Open the page, pick a journey, the daily maze or a single maze, and go.

First-person view in a corridor of the Neon Alleys, in front a puzzle panel with levers and lamps.

On PC

WASD or arrow keys, Shift to run, the mouse to look around, E to use, 1 to 3 for hints, F for chalk, Esc to pause.

On the phone

Put your left thumb down: that is your stick for walking, push it all the way to run. Drag on the right to look, the “Use” button for puzzles, own buttons for hints and chalk.

With a gamepad

Left stick walks, right stick looks, A uses. Set the sensitivity on the title screen.

Tips for your first runs

  1. Remember the way in the flight

    Where is the exit, where are the gates, where the puzzles in their colours? Remember three turns and you save a lot of time.

  2. Trust your ears

    The exit hums warmly, traps hiss and whine before you see them. With headphones you hear which side they are on.

  3. Practise in training first

    In training the clock only counts up. Try traps and puzzles in peace before going for a best time.

Like the arcade machines

The Top 100

Every day there is a daily maze and every week a journey of five mazes, the same for everyone. Make the best hundred and you enter your nickname afterwards, just like back in the arcade.

Only nickname, time and date are stored. No account, no email.

To the Top 100

Privacy, honestly explained

We don’t want to know anything about you

At Magic Camelot, privacy is not small print but part of the design. This is exactly how Merlin’s Maze handles it:

No account, no tracking

No sign-up, no analytics, no cookies, no ad networks. We don’t know who plays, and we don’t want to.

Nothing from third-party servers

Fonts, physics engine and everything else are part of the game. While you play, Merlin’s Maze asks no outside service for anything.

Your data stays in your browser

Language, volume and sensitivity are remembered only by your browser. The Top 100 only gets what you enter yourself: nickname, time, date.

Feedback only if you send it

The form goes to our own server, not to an outside service. Our script stores no IP address; the email address is optional and only for a reply.

Even fully offline

Installed as an app, Merlin’s Maze runs offline. Then nothing at all leaves your device.

Free, no catch

No ads, no in-game purchases, no data as payment. Support is voluntary.

To be honest: Game and website live on our own web space at IONOS, with no third-party services in between. Like every web server, it briefly needs your IP address to send you the page; we don’t analyse it. Installed as an app, even that goes away after the first start.

Free

Just play

Price

€0

Merlin’s Maze is free and will stay free.

Ads and purchases

None

No ads, no in-game purchases, no “pay for time”.

Account

None

Settings stay in your browser. We don’t know who plays.

If the maze brings you joy

Merlin’s Maze is made on the side, for the love of games. A little support helps the next world come to life.

Support us via PayPal

Feedback and wishes. Something is off, or you have an idea for a trap or a puzzle? In the game there is the button “Feedback & wishes”. Every message reaches us directly, and we reply if you leave an email address.

Questions

Good to know

Does Merlin’s Maze cost anything?

No. The game is free, without ads and without in-game purchases. If you like, you can support us voluntarily.

Do I have to install anything or sign up?

No. Merlin’s Maze runs right in the browser. There is no account.

How do I open a barred gate?

With the puzzle of the same colour. It lies in a dead end before the gate; in the flight you see both glow. Standing at the gate also gives you a hint.

What is the daily maze?

Every day there is one maze that is the same for everyone, with its own Top 100. In the same way, every week there is a journey of five mazes that is the same for everyone.

Can I share a maze with friends?

Yes. Every maze has a number. Type it in on the title screen and you walk exactly the same maze.

Does it run on my phone?

Yes, on current phones and tablets with a current browser, upright and sideways. On weaker devices the game switches off some effects itself to stay smooth.

How do I install it as an app?

In Chrome, Edge and on Android the title screen shows an “Install as an app” button. On iPhone and iPad, tap “Share” in Safari and then “Add to Home Screen”. After that Merlin’s Maze also runs without internet.

Is the game available in German?

Yes. The game follows your browser’s language; on the title screen and in the pause menu you can switch between German and English.

What data does Merlin’s Maze collect?

None. There is no account, no tracking and no cookies. Settings stay in your browser. Only what you send yourself reaches us: a Top 100 entry (nickname, time, date) or your feedback, both without IP address.

Ready?

Merlin is waiting

Open the game in your browser and start walking. And remember: what you see from above looks very different down below.

What you need

  • A current browser: Chrome, Edge, Firefox or Safari
  • A PC, tablet or phone from the last few years
  • An internet connection on first start, offline afterwards as an app
  • Headphones: you hear traps and the exit before you see them